Category: Hoodoo



When working any type of a spell, whether it's an intricate witchcraft spell or a free voodoo spell, it is usually wise to remember The Law Of Threes that states that whatever energy you send out into the world will be returned to you three-fold. So if you cast a spell that produces positive energy like a healing spell or a love spell, that healing energy or love energy will be returned to you three-fold.

Likewise, if you cast a negative spell such as a spell to make someone sick or cause some kind of accident, or even death, that negative energy will also be returned to you three-fold. Therefore whether it is a free voodoo spell or an expensive Wiccan charm, magic and energy are not to be taken for granted. Be terribly careful in your castings.

Depending on how you use it a love spell might not necessarily create positive electricity. If you cast a enjoy spell to attract adore into your life that is one thing. But if you cast a really enjoy spell attempting to force someone, against their will, to love you in return, you may get more than you bargained for. You ought to never use Voodoo, or any other kind of magic, to try to force somebody to perform some thing againse their will. Rather, use voodoo to generate a beneficial vigor that will affect you surroundings and your aura and make it possible for that man or woman to be drawn to you if that's what he truly desires. Use voodoo to make yourself appear much more attractive and appealing to him instead of trying to force him to come for you.

If you think someone has put a hex or a curse on you there are several spells you can cast to break it. However bear in mind the Law Of Threes again. It's better to cast an uncrossing spell or a hex breaker spell but you ought to be very careful when casting a hex, or curse, reversal spell. A reversal spell sounds the negative energy from you back to the one that put the curse on you. And if that person detects that you've sent the curse back to them, it can be returned to you once more with so much worse results. If you feel that somebody has put a hex or a curse on you, here is a free voodoo spell to help break it.

Reverse A Curse - You'll require one particular white candle, some black pepper, a bit of thin string, Sandalwood oil, a piece of paper and pen, a wok or cauldron. If you're feeling you've been stricken by a curse, whether or not it really is an evil curse or not, it is possible to test this spell to break it.

Meditate for some moments on the curse that you wish to reverse all the while concentrating on the curse and nothing else. Now, take the piece of paper and write down the curse that you want to reverse. Roll the paper into a scroll and tie it with the thin string being careful to form five complete rounds round the roll of paper and then tie a perfect knot to finish.

Now, ignite a little fire within the wok and use it to light the candle and place it next to the window. Hold the paper scroll and pass it through the flame of the candle 3 times while concentrating on the curse you wish to reverse. And whisper the following lines three times: "As I say this blessed verse, unwanted curse, you shall reverse".

Take care that you're only concentrating on those lines as you cast this free of charge voodoo spell. Once you recite these lines 3 times drop the paper roll into the wok and add three drops of Sandalwood oil and sprinkle some black pepper. Now wait until the flames die out and if the paper has burned down fully, the curse has been reversed.
Learn more about spells that work . Stop by Cerridwen Dano's site where you can find out all about free witchcraft spells and what it can do for you.


Voodoo is the Dahomey word for spirit. It is often spelled as Vodou, or Vodoun - the typical Haitian spelling. Any spirit found in the natural world is vodou. Voodoo is a derivative of the world's oldest known religions which have existed in Africa since the beginning of human civilization - civilizations and religions estimated to be over 10,000 years old. Voodoo is a direct descendent of the religions of these ancient civilizations.

Vodou originates from the western nations of Africa, primarily from the ancient kingdom of Dahomey, which is now present day Benin. Vodou also came from the peoples of the Kongo as well as the Central African regions, including Bakongo, and the Yoruba of Nigeria.

Vodou can be considered a religion shaped more by the evolution of its practicioners than as a static dogma. Therefore, it's necessary to consider the evolvement of Vodou religion from within the framework of its history - politically and socially.

Vodou in general is a religion of tolerance. It freely borrows from other traditions to keep alive African beliefs. This is seen especially clearly in Haitian Vodou.

Haitian Vodou

Haitian Vodou is an initiatory tradition that is practiced by 90% of the population of Haiti - that is, the poor working class and the peasantry. The nation of Haiti that exists today is primarily composed of peoples whose ancestors were brought over as slaves from various African Tribes. The predominant elements of Vodou religion come from these old African religions that the slaves brought with them to Haiti, mixed with the Catholicism that the French forced upon them.

Vodou offers a system of beliefs that provides Haitians both meaning and solace - qualities that are in short supply in a country with no public schools, few working sewers, no public transportation, little industry, and no good roads. Haitian vodou is also highly eclectic: Attemping to recreate their religious culture in Haiti, African slaves expropriated a huge repertory of influences, including bits and pieces from the indigenous Taino Indians, Roman Catholicism, Freemasonry, and European mysticism.

Outlawed within slavery, Vodou needed a disguise if it were to survive oppressive ideologies from Europe. In fact many of the Lwa (worshipped spirits) are known to be of pale skin as opposed to African in their Descent.

These roots are quite evident in Haitian Vodou today. Because Vodou has had such influence on Haitian art and music, even Haitians who are NOT Vodou initiates and do not serve any particular lwa hold widespread respect for the tradition of Vodou.

Haitian art, for example, absorbs and interprets visual culture so masterfully because of its foundation in Vodou - a religion and way of life that was born and survived due to its history of accommodation and inclusion.

New Orleans Vodou - Hoodoo Voodoo

Appearing in the United States as early as the 1800s, Haitian Vodou surfaced mainly in New Orleans. Famed Vodou practitioner, Queen Marie Laveau, popularized it in the New Orleans area. But other forms of vodou existed in the United States dating back before the 1776 revolution.

Hoodoo and Voodoo are both practiced in Louisiana and have many things in common. However, there are differences between the two. Voodoo is a religion, and Hoodoo is an African-American system of folk magickal practice that has typically been handed down from generation to generation. HOODOO, though not a religion, is the folk magic of the common people in West Africa, just as it is in the diaspora today. From so-called love potions," to taking vegenace upon an enemy, Hoodoo is largely what has survived the religious persecution of the Africans enslaved in the New World.

A deep-rooted and serious religion with many rituals, spells, and practices - Voodoo takes believers into the spiritual and transcendental world. Vodou praticioners DO often experience the outcome or impact Vodou spells and ceremonies were meant to bring about. Communicating with passed loved ones, spiritual cleansings, healings and insight - For those who believe in the power, Voodoo is dominant.
For an in-depth look into the Vodou religion, check out our Vodou book, The Art of Vodou - the only comprehensive Vodou guide available online.


Presently, the world continues to be filled with a lot of things with extraordinary facts. And more usually than not, we can by no means deny that a number of them are necessities on this life we possess. Some may be good and several may be negative, depending on our logic behind why we had been utilizing it. One good case are real voodoo spells. Some may think actually bad and some may think in any other case. Whichever you favor, we know that they have been outrageously reaching the button of popularity on the web.
The word voodoo made its name on the word "Vodu", which can be classified as the African language meaning "divine creature as well as spirit. " Basing about what we have known and to the information of those who haven't any idea about that, it is an art form that belongs to the Black Magic and possesses been famous worldwide that would in some manner benefit everyone using their personal desires. Having its real voodoo spells attached, many would believe it is very effective in addition to long-lasting. Undeniably, there are tons of voodoo spells available and these form of spells had been used with greater regularity than any different categories.
Based about my observation, there are three spells which are frequently searched by simply people: Love, Funds and Revenge Mean. When it involves love, we cannot refuse that at one point within our lives, we have been desperate thieves expecting our victims to help love. Yes, many of us are craving to be noticed and become loved by an individual we love and yet, they can't appreciate us back. Maybe since they love someone more or they plainly just can't love us. Voodoo spells will help you find the love on the right track, ON YOUR OBSERVE.
Money makes the planet go round. Nevertheless, some of us can't own it easily especially during those when we need that so badly. Money voodoo spells will help you attract fortune to visit your way with out hesitations.
Finally, chanting voodoo spells to own revenge on other people is usual. This may never be a good option but somehow, a lot had been utilizing it. This can never be a good option and a great spell to throw.
Needless to state, indeed all genuine voodoo spells possess significant meanings for us. What we is able to do is to a minimum of use it throughout good ways. Casting real voodoo spells can never be easy when you do it on your own, but there are many individuals who are providing their services which is up to someone to try. Just get them to be the genuine kinds.
Read More Details About Black Magic and White Magic


Since long years, the concept of black magic has intrigued many people and the voodoo spell brings forth a factor of fear in their minds. These concepts have come up from a number of countries, especially the African and Asian nations. But the sheer manner in which these practices are carried out is an enigma in itself, due to which a lot of people are not open about how it works in reality.

Black magic or voodoo has been known to people since the dark ages when such practises were common in the human settlements. During those days, there were many people who were hailed as witches and voodoo spell specialist, and they were sought for different purposes.

Purpose of voodoo spell specialist:

Although the practises of casting black magic started from the very early period of civilisation, in the present days, they are considered as ominous. They were used for both good and bad means and were practised by the experts in voodoo spell to harm people as well as cure people from various physical and mental ailments. With the improvement in science and occult practices, nowadays, the services of voodoo spell specialist can be taken up, in order to ward of various dangers in one's life.

There are many hymns and rituals associated with the voodoo spell, which can be recited in the right manner and at the right time to cure people of their problems. Depression, evil spirits, bad health, etc are considered to be cured when such a spell is dispelled or the person is covered by a spell. In the modern world, due to the progression of science, such practises have become rare. But, in general, people are still fear about such things.

Beneficial spells:

People who are strong proponents of voodoo spell are of the opinion that it can be utilised for removing the fear from the minds of the people. When all treatments fail to cure a person, the spell can be directed to remove the disease conditions. Worries, short temper, depressive feelings and constant irritation effects can be removed by use of the spells from the voodoo spell specialist. Some people are of the opinion that the financial conditions can be improved by the use of black magic.

These and many other beliefs have been associated with the voodoo spell, but they have to be practised by the right people in the proper manner. It has become a norm these days to practice such spells for the benefit of the public rather than harming other as was seen in the older days, when ignorance was the rule of the day.
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Thousands of years ago, voodoo began as a religion employed in certain regions in Africa. These days, there are numerous places where voodoo is actually practiced. It might be fascinating for you to know exactly where this religion continues to be observed. Different locations in various continents around the globe have their own kind of voodoo. Different gods and certain rituals are usually used. There are also those that think that their traditions are based on spiritual activities.

One of many places where voodoo is practiced is in Haiti. Within this religion, they believe that there's a god named Bondye. This kind of god is believed to be the creator of the things. But beside Bondye, Haitians who practice voodoo also worships numerous lower gods. Each of these lower gods is responsible for a certain part of their daily life.

What is familiar with this practice is that they are fond of adding altars. These are usually for the purpose of worship. Some people also incorporate songs into their praise. Furthermore, in most cases, possession of one of the worshippers during the singing of their song occurs. At present, Haitian "vooduo" is being practiced not just in the African continent. It started to go into different regions and continents in the world. For example, the United States, the Dominican Republic and Cuba practice this religion. Some procedures might have changed however the core of the tradition has remained.

From the unique practices in Africa, New Orleans voodoo also became famous with several men and women. It can be possible that people who migrated from Africa brought this faith state side. Previously, the slave business was famous. These kinds of slaves were mostly Africans have been shipped from their birthplace. These people became a lot more solid and they produced their community, that might allow them to renew their own practice of voodoo.

New Orleans voodoo or Louisiana voodoo notoriously uses charms. These things are believed to provide all of them protection against damaging elements. Such things may also be thought to heal injuries and prevent sickness coming from happening to them. This sort of voodoo might be based on the methods that came from the African continent, but they have been affected by other religions.

Catholic influence from the United States authorized this practice to be changed even just a bit. This religion actually became a tourist attraction at some point. People would certainly go and visit Louisiana so that you can have a glimpse at how this practice is done. On a number of occasions, this faith even had a few influences in the story lines and in the scenes of movies in Hollywood.

Another with the places where voodoo is actually practiced is in Western side Africa. The same methods might be seen. The folks use songs, necklaces, and rituals. You can find such "gods" that they are worshipping. These gods differ from the gods people in Haiti accustomed to worship and are still worshipping, nevertheless they might be related in some way. This can be because of the fact that Haitian voodoo was the one that inspired West African voodoo.
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There is a preconceived notion that Voodoo is a left-hand path magickal practice. Perhaps the media has fuelled this misconception just a little bit too often and with a touch of too much bias. There are video clips showing practitioners in trance being squirted with the blood from some sacrificial animal and tales of woe abound on how So-and-So turned at Death's door after a Voodoo practitioner stuck pins in a Voodoo doll made to his or her likeness, expressly with the intent to do harm. As a result, many people live in fear of Voodoo, and hold the opinion that Voodoo can only be used for vengeful and harmful purposes.

That is a rather warped and unbalanced way to look at this unique and interesting magickal craft.

Voodoo is the legacy of African shamanism in the Americas. As is the case with African shamanism, magick is considered a neutral, natural force. It can be used for both positive and negative purposes. The decision rests with the individual practitioner. For those who are worried, but still manage to find the courage to ask a spell doctor what his or her philosophy towards practicing negative magick is, the answer will in all likelihood be reassuring: Most voodoo spell doctors are quick to tell you that negative magick has the nasty habit of returning to you, three times more powerful than the magick you originally sent. For this very reason, the majority of voodoo practitioners today refrain from performing black magick spells and placing curses.

If you want to practice beginner spells, stick to those intended for positive ends. Fortunately voodoo spells are quite simple and focused on things of daily living. So, as a beginner you should not have too much difficulty getting the hang of it. We specially selected 2 spells for you to try out:

SPELLS

Attracting Money

Place a small bowl in a place you will see every day. Decide how much you need. While holding three coins in your dominant hand say:

Trinka five, Trinka five

Ancient Spirits come alive,

Money grow and money thrive,

Spirits of the trinka five.

Toss the coins in the bowl. Repeat daily for nine consecutive days until you have the money you need.

For Prosperity

Ingredients:

Orange rinds

Dried orange leaves

Brown sugar

Place all of the ingredients in the iron pot and burn them. Smother the fire and leave the smoldering mixture smoking heavily. Offer the incense to Oshun and respectfully pray to her for the money and economic prosperity you need. Or, you may use the following prayer:

"Oshun ogoao mi inle oshun igua iya mio igua iko bo si iya mi guasi iya mi omo y alorde oguo mi inle ashe Oshun."
Rose Ariadne has been practicing ancient forms of Witchcraft for over 25 years. Get more info about voodoo beginner spells here: http://www.askroseariadne.com/editorials/voodoo-beginners-spells.html


History began in 1996. Well, really it began in 1981, when screens ousted printers as the primary way of viewing a computer's output, leading IBM to release their MDA video card. With a change 4KB of memory and capable of actual electronic text, it was quite the monster.

Skip forward to 1987 and VGA's eye-popping 640x480 resolution and 256 colors, and PC gaming was finally ready to go large. Add another ten years to that, and there we are at the 3DFX Voodoo graphics accelerator, the card that begat the age of 3D.

Sure, there were 3D accelerator add-in cards doing the rounds over a year prior to the release of the now famous Voodoo board - including NVIDIA and ATI's first efforts, but it was 3DFX's opening salvo that changed everything. Prior to 3D cards, we did have 3D games of a sort - but super-blocky, jerky-slow 3D that was painfully managed by the CPU and not the clean edges and natural framerates a dedicated 3D rendering device could offer.

The Voodoo was something every PC gamer craved and - at odds with today's ridiculously over-priced top-end cards - could actually afford, as a crash in memory prices meant the sporty 4MB of video RAM it carried didn't cost the Earth. It was a curious beast - with no 2D rendering capabilities of its own, this PCI board had to be linked via daisy-chain cable to the PC's standard VGA output, only flexing its muscle during 3D games. The external cable meant a little degradation of image quality, in both 3D and 2D, but no-one really cared. They were too busy rotating their in-game cameras around Lara Croft's curveless curves, awestruck.

The scale of what 3DFX achieved with the Voodoo is less evident from the card itself, and more in how it birthed a raft of competition, and kickstarted the 3D revolution. If you thought the NVIDIA-AMD graphics bickering is bitter, confusing and exploitative today, back in the late 1990s, there were over a dozen 3D chip manufacturers warring for a slice of PC gaming pie. PowerVR, Rendition, S3, Trident, 3D Labs, Matrox... Big names that once earned big money became, come the early years of the 21st century, forgotten casualties of the brutal GeForce-Radeon war. Some still survive in one form or another, others are gone entirely. Including 3DFX itself, but we'll get to that later.

3DFX also did the unthinkable: they defeated Microsoft. While DirectX, to all intents and purposes, is now the only way in which a graphics card communicates with a Windows game, back in the Voodoo era it was crushed beneath the heel of 3DFX's own Glide API. Not that it was any less evil. While DirectX was and is Microsoft's attempt to inextricably bind PC gaming to Windows, Glide was as happy in the then-still-prevalent DOS as it was in Windows 95. However, it only played nice with 3DFX chips, whereas DirectX's so-called hardware abstraction layer enabled it to play nicely with a vast range of different cards, so long as they conformed to a few Microsoftian rules.

Glide vs DirectX

In theory, developers would much prefer a system which required that they only had to code for one standard rather than come up with multiple Tenderers - and, eventually, that did become the case. In the mid-to-late 90s though, the earliest DirectXes - specifically, their DirectsD component - were woefully inefficient, and suffered very vocal criticism from the likes of id's John Carmack. Glide may only have talked to Voodoos, but that it talked directly to them rather than through the fluff of an all-purpose software layer made it demon-fast That, coupled with the card's own raw performance, made the Voodoo impossibly attractive to gamers - and so the industry widely adopted Glide. Glide itself was an extensive modification of OpenGL, another hardware-neutral standard which predated and then rivaled DirectsD. Created by high-end workstation manufacturer SGI and then expanded by a sizeable consortium of hardware and software developers, OpenGL was as close as you could get to an altruistic 3D API. While it continues to this day, had it been more successful in fighting off the Microsoft challenge, we wouldn't now suffer perverse situations, such as having to buy Vista if we want the best-looking games.

Another 3DFX masterstroke in the late-90s was the custom MiniGL driver that brought Voodoo power to OpenGL games -specifically, to id's newly-released Quake. The card's close identification with the shooter that popularized both online deathmatch and true 3D gaming - as opposed to Doom, Duke Nukem 3D et al's fudging-it approach of 2D sprites and a 3D viewpoint that only worked when looking straight ahead - only cemented its must-have cred.

As 3D gaming grew and grew, 3DFX's dominance seemed unassailable. The Voodoo 2 was a refinement of the first chip, and made a few image quality sacrifices compared to rival cards - notably no 32-bit color support or resolutions above 800x600 - but again offered so much more raw performance than anything else. The Voodoo Rush could handle 2D as well as 3D, and though the latter's performance dipped, it made for an easy and appealing single upgrade. And SLI, in its original form, long before NVIDIA got to it, birthed the hardcore gaming hardware enthusiast - two Voodoo 2s in one PC, offering yet more speed and, best of all, razor-sharp 1024x768 resolution.

So what went wrong? Unfortunately, riches begat the desire for further riches. As remains the case today for NVIDIA and ATI, 3DFX didn't actually manufacture 3D cards themselves - they just licensed their chips to third party firms with massive silicon fabs and took a cut of the profits. Come the Voodoo 3,3DFX had other plans - in 1998 they bought up STB Technologies, one of the bigger card-builders of the time. The plan was to then directly sell the highly-anticipated (but ultimately disappointing) Voodoo 3 and earn mega-bucks. Unfortunately, this decision severely marked most of the other third-party manufacturers, who summarily refused to buy future Voodoo chips. The combination of this, 3DFX's retail inexperience, and the superior feature set (though lesser performance) of NVIDIA's RIVA TNT2 card caused major damage to the firm's coffers. NVIDIA added insult to injury with the GeForce 256, whose performance absolutely demolished the Voodoo 3.3DFX's response to this first GeForce, the consumer-bewildering simultaneous release of the Voodoo 4 and 5, came too late. The superior GeForce 2 and its new arch-rival the ATI Radeon had already arrived, and Microsoft's Direct3D API was finally proving much more of a developer darling than Glide.

Faced with bankruptcy, in 2001 3DFX agreed to be bought out by NVIDIA.
One secret of NVIDIA and ATI's success was hardware transform and lighting. Prior to T&L, what a 3D card did was to dramatically speed up the rendering of textured polygons - but, in very simple terms, it didn't really do anything to the resulting 3D scene. Lighting and manipulating the polygons was still left to the processor, which frankly had more than enough on its plate already, what with Al and scripting and physics and all that. The first GeForces and Radeons took this strain off processors, and suddenly there was one less restraint on a game's performance. The expensive GeForce 256 was seen as a performance revelation, but it took a while for hardware T&L-enabled games to make an appearance. When they did, the superior GeForce 2 range was in full swing - most pertinently in its super-affordable MX flavor. This in itself was a turning point. It was the real beginning of today's hideously confusing splintering of 3D card product lines in order to hit every possible girth of wallet. All told, eight different flavors of GeForce 2 snuck out of NVIDIA's doors. Meantime, ATI was offering roughly similar variants of its new, and comparable Radeon range.

Both the earliest GeForces and Radeons had made faltering footsteps into pixel and vertex shaders, which were arguably the last real paradigm shift in 3D cards before they crystallized into the current trend of refinements-upon-a-theme. It was, however, the GeForce 3's (and, later, the Radeon 8500's) programmable pixel and vertex shaders that really made a difference - partly because they were the first to be fully compliant with Microsoft's DirectX 8, which by that point almost entirely ruled the API roost.

Shady Business

Previously, if a game wanted to render, say, a troll's leathery skin, it had two choices - slap a bunch of fiat textures over a simple polygonal frame, as seen in the cubist characters of early 3D gaming. Alternatively, painstakingly model that troll with all manner of minute lumps, bumps and crenulations - ie. a whole lot more polygons, which will likely tax the 3D card's brute 3D rendering too far.

A pixel shader can create the illusion of such topography by applying lighting color and shadowing effects to individual pixels: darken this small area of troll hide and from a slight distance it'll appear indented, lighten a few pixels here and suddenly they'll look like a raised wart. No extra polygons required. A pixel shader doesn't just affect the illusion of surface shape, but also lighting: color a few pixels of troll skin with a subtle range of oranges and yellows, and they'll appear to reflect the glimmer of a nearby fire.

Then there's vertex shaders. A vertex is one of a triangle's (the building blocks of a 3D scene) three points - the meeting spot between two of its lines. A vertex shader can transform that meeting spot, moving or distorting it to create new shapes. The results? Stuff like dimples when a character smiles, clothes that seem to rumple when a limb is moved, the undulating surface of a stormy ocean... Roughly, a pixel shader changes pixel appearance, while a vertex shader changes object shape. While shaders existed pre-GeForce 3, they : weren't programmable - developers had to make do with a limited range of preset graphical trickery. Come this breakthrough card, they could define their own effects, and thus offer game worlds - and objects within those game worlds - that looked that much more distinct from each other. The GeForce 3 introduced shader pipelines, specialized areas of a GPU that crunch the millions and billions of computations involved in applying shader effects to a 3D scene that (ideally) updates 60 or more times every second.

Over the course of GeForces 3 to 9 and Radeons 8 to HD we've seen, along with increases in dockspeed and memory, the numbers of shader pipelines in a GPU increase, so it's able to process more shader effects more quickly. In tandem with this are improvements in shader modeling - a hardware and software standard that defines what effects can be applied, and how efficiently it can be done. Greater efficiency means greater complexity of effect is possible, so the higher the shader model, the better-looking a game can be. This is not without its problems, as the increasing number of Xbox 360 ports that require shader model 3.0 graphics cards infuriatingly reveal. Your older 3D card might have the horsepower to render Bioshock's polygons, but because it's only capable of Shader Model 2.0, it doesn't know how to interpret all those instructions for per-pixel coloring effects and vertex distortions.

Last year's DirectX 10, and the GeForce 8/9s and Radeon HDs which support it, introduced Shader Model 4.0, aka unified shaders. Rather than each having dedicated pipelines, the pixel and vertex shaders now share, so the GPU can adapt that much more to exactly what a 3D scene is calling for. So, if a scene doesn't require too much pixel shading it can instead dedicate more pipelines to vertex shading and vice-versa. And there, essentially, we now sit.

While they superficially seem like grand progress, really multi-card setups such as NVIDIA's SLI and AMD's CrossFire are simply applying the grunt of two or more GPUs, and so far not terribly efficiently at that - you can expect a second card to add something in the region of a 30 per cent performance boost. However, we're potentially approaching another moment of major change. There's an awful lot of bitter industry arguing about it - not unsurprisingly, as it would likely involve the abandonment of 3D cards in favor of processors. Ray tracing is its name, and the likes of Intel are convinced it's the future of game graphics. The likes of NVIDIA disagree.

While current 3D cards employ smoke and mirrors to create the appearance of a naturally-lit detailed scene, ray tracing simulates the actual physics of light. A 'ray' is cast at every pixel on the screen from a virtual in-game camera. The first object each ray hits calls up a shader program that denotes the surface properties of that object; if it's reflective, a further ray will be cast from it, and the first object it hits in turn calls up its own shader - and so forth, for each of the scene's thousands, millions or billions of pixels, for every frame of the game. On top of that, a secondary 'shadow' ray fires from each object the primary rays have hit towards the scene's light source(s). If this ray hits another object en route, then the system knows the first object is in shadow. It's genuine lighting, and this is exactly the system that the likes of Pixar use to render their movies. Thing is, if you're running a monitor with a resolution of 1280x1204, that's 1,310,720 pixels, and therefore at least that many rays need to be calculated per frame, plus far more again for all the reflections and shadows and so forth. Bump the resolution up more and you're easily up to a trillion processor calculations per second. Which is why each frame of a Pixar movie takes hours or days to render.

Gaze into my Ball

The goal for gaming is, of course, real-time ray tracing, and for that we need either obscenely powerful, ultra-multiple core processors, or a specialized processor built specifically for ray calculation. Intel currently have a basic ray-traced version Quake 4 running at 90 frames per second, but they're using eight-core server chips to do it. That's a little beyond most gamers' means for now - but very possibly not-too-distant future territory. Even NVIDIA has grudgingly stated ray tracing is the future - but only part of that future, it claims. It may be that processors will eventually kill off 3D cards, it may be that GPUs, instead, adapt to become specialized ray processors, or it may be that ray tracing happens alongside traditional 3D rendering - the CPU and GPU combining for a best of both worlds situation. In the meantime, John Carmack is talking up the return of the voxel as a possible future.

Either way, a huge change is coming for 3D gaming. After a near-decade of the same old Radeon-versus-GeForce chin-scratching and upgrade cycle, its impossible not be excited about what tomorrow holds.
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On the 51st floor of the Rio Hotel and Casino in Las Vegas resides the Voodoo Lounge. You can sense the hustle and bustle of the casino action as you near the Masquerade Village area of the Rio. This is the area of the hotel where you will discover the elevator entrance to the Voodoo Lounge.

As a result of the Voodoo Lounge being one of the most popular lounges in Las Vegas a waiting line ordinarily forms to ride the elevator up to the top floor of the Rio hotel tower. To skip the line just flash a Las Vegas VIP club or line pass and you can enter the elevator immediately without a wait.

A favored activity of those who must wait for the elevator is to read the bill of fare of the Voodoo Steak restaurant that is posted on the wall adjacent to the elevator access. The Voodoo Steak is located on the 50th floor just underneath the lounge. The interior area of the Voodoo Lounge is accessible by way of the Voodoo restaurant by use of an magnificent staircase connecting the two top stories of the Rio Casino tower.

The elevator actually scales the building on the exterior and has a large glass window from which you can get a panorama view of the South end of the Las Vegas Strip as you make your accent. The elevator ride itself is a lively time especially if you are with a good group.

Upon exiting the elevator you enter a dim black light corridor. The walls of the corridor are lined with voodoo type art. As you enter the lounge the candle themed decor gives an sense the voodoo magic is being performed by the bartenders as they mix their potions before serving them to the guests.

On of the main features inside the Voodoo Lounge is the stage where live bands perform. A designated dance floor is not sectioned off inside the lounge. However, most normally make due with whatever space is available. There is even a stripper pole used as part of the decor.

However, the outdoor patio area of the lounge is where the voodoo fascination begins. First there is a remarkable view of the entire Las Vegas Strip and at night it is breathtaking. You can grab a VIP couch and a nice beverage then just relax and take in the views. The exterior area of the Voodoo Lounge Rio has a bar and a DJ spinning top 40 or hip-hop to keep things moving.

The lounge is not influenced by any particular age group and anyone can visit without feeling out of place or uncomfortable. In you are in the market for a fun and relaxing evening where you can enjoy a couple of voodoo magic potions, the Voodoo Lounge at the Rio will not disappoint.
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On the 51st story of the Rio Hotel and Casino in Las Vegas sits the Voodoo Lounge. You can feel the hustle and bustle of the casino action as you approach the Masquerade Village area of the Rio. This is the area of the hotel where you will find the elevator entrance to the Voodoo Lounge.

Since the Voodoo Lounge is one of the more crowd pleasing lounges in Las Vegas a line usually forms to take the elevator up to the 51st floor. If your fortunate enough to have a Las Vegas VIP club or line pass you can skip the line and enter the elevator right away.

If you happen to get stuck in line you can always check out the bill of fare posted on the walls for the VooDoo Steak restaurant which is located one story underneath the lounge itself. The inside section of the Voodoo Lounge is accessible from the Voodoo restaurant by a huge staircase that joins the 50th and 51st floors.

Visitors to the Rio Hotel and Casino can see the Voodoo elevator for the ground level since it scales the hotel tower on the outside of the building. The elevator has a wide glass window from which you get a panoramic view of the entire southern portion of the Las Vegas strip. You can have a lively time on the elevator ride especially if you are with a happy group.

After you leave the elevator you begin a short stroll down a black light hallway that is lined with wall art which resembles that of voodoo folklore. Once inside the club the candled themed decor gives a sense that voodoo magic is being performed by the bartenders as they concoct their potions before serving them to the patrons.

On of the main features inside the Voodoo Lounge is the stage where live bands perform. A designated dance floor is not sectioned off inside the lounge. However, most typically make due with whatever space is available. There is even a stripper pole used as part of the decor.

But the real voodoo magic starts once you visit the outside terrace area of the club. First there is a fantastic panoramic view of the full length of the Las Vegas strip and at night it is breathtaking. You can pull up a VIP couch and order your favorite beverage then just relax and take in the views. The patio area of the Voodoo Lounge Rio features a bar as well as a dsic jockey playing hip-hop and top 40 hits.

The club is not influenced by any particular age group and anyone can visit without feeling out of place or awkward. If you are looking for an excellent location to unwind and have a couple voodoo magic potions the Voodoo Lounge at the Rio is the perfect ticket.
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It was in Africa, the cradle of civilization that Voodoo was born. Voodoo or Vodun means Great Spirit. The practitioners of Voodoo believe that one deity rules over the entire Universe but there are multiple smaller deities called Loas who are in charge of various aspects of our life. Magick is performed to appease the Loas and gain their blessings.

Magickal ways of life probably originated from Voodoo. As Africans moved away from their land, Voodoo incorporated other practices into it and became Santeria, Hoodoo, etc.

Dance, Music and chanting are part of the ceremonial rituals of Voodoo. One of the main rituals of Voodoo is performing magick over dolls. These dolls are created ceremoniously by the Voodoo priestesses and priest. They are usually made of natural substances from the earth such as twigs, leaves, nuts and vines. While creating these poppets, the practitioner chants and meditates while giving the poppet its identity. The spirit of the ill person was invited to inhabit the poppet by anointing it with oil.

This type of magick where poppets are created to represent humans or animals was believed to have originated from necessity. Africa is a vast land where the different tribes lived as isolated nomads. When anyone got sick, they couldn't get the sick person to a healer because of the harsh and dangerous terrain. So the message would be sent to the healer and s/he would create the poppet to perform the healing magick on. Neat, huh?

Of course there were people who misused this practice to perform black magic and other psychic spells on innocent people. When missionaries returned from these pristine lands, they were only too happy to criticize the practice of Voodoo and call it savage and barbaric. For this reason, most Voodoo practitioners prefer to call their religion Vodun.

However Voodoo survived the colonial invasions and is still practiced in many countries. Candles, Anointing oils, Mojo bags, Poppets, etc are used in Voodoo spells. This religion places a lot of importance on ancestors, making a special altar for all ancestors in their homes, consecrating this area daily and sometimes also ceremoniously offering food to the ancestors.

Also, Voodoo and its variations place a lot of emphasis on the importance of the physical human body. In most spells, items from the body such as nails, hair, spit, secretions, blood, etc are used. To make some spells more potent, graveyard dirt is used. The idea behind it is that the place where a loved one is buried also contains the essence of that person's spirit who will help carry out the spell.
Rose Ariadne has been practicing ancient forms of Witchcraft for over 25 years. Get more info about voodoo love magick here: http://www.askroseariadne.com/editorials/voodoo-love-magick.html